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Zirconia 2: Battle

Zirconia 2: Battle

Zirconia 2: Battle is a 2D shooter in which you battle a computer opponent indirectly. The screen will be split: with you on the left side and your opponent on the right. When the match begins, enemies which do nothing (except move) will spawn. Players must defeat these enemies and collect coins that they drop, of three different colors. You (and your opponent!) have a hand of up to 3 cards at a time which, when used, will have varying effects. You must have the appropriate amount of coins in order to play a card. There are many different strategies you can use here. For instance, a card could:

  • spawn enemies onto your opponent's side and possibly overwhelm him
  • send a lazer beam down their side of the screen
  • give a negative or positive status ailment, like dizzyness or berzerk
  • set up a defensive structure to block incoming enemies

Zirconia 2 Battle Zirconia 2 Battle Zirconia 2 Battle

Zirconia 2 Battle Zirconia 2 Battle Zirconia 2 Battle


Gameplay videos of Zirconia 2: Battle

Features

  • 8 playable vehicles to select from, many of which are non-traditional
  • Each vehicle has unique shot patterns and starting stats
  • Choose from over 10 pre-built decks that have different playstyles
  • Earn upgrade points and distribute them as you choose
  • Mouse control is supported, and keyboard configurations are customizable
  • Lots of replayability: Try out strange vehicle/deck combinations!
  • Over 30 rounds in all, comprised of 7 different opponents
  • Automatic saving: Just select a save slot when you start and never worry about forgetting to save. There are 10 save slots in all, so multiple users can all play.

See the manual for more information on Zirconia 2: Battle.

Download

Zirconia 2: Battle, version 1.1 (12/07/05, 16 MB)

You may download Zirconia 2: Battle here.

Progress Chart

date started: 06/13/05     version 1.0 release date: 10/13/05     version 1.1 release date: 12/07/05

Date Task P
06/13/05 Title screen
06/19/05 vehicle select screen
06/22/05 select deck, opponent screen, part 1
06/25/05 art: opponent 1
06/28/05 text wrapping
07/01/05 class Shot
07/03/05 class Enemy 5%
07/06/05 coin spawning
07/09/05 card displaying
07/19/05 card delay FX, selector
07/22/05 boosting
07/24/05 art: status FX
07/26/05 screen scrolling, timer functions 10%
07/29/05 init/shuffling of decks, SFX part 1
07/31/05 passive abilites
08/11/05 art: vehicles/shots
08/15/05 walls
08/21/05 art: enemies, part 1
08/27/05 enemy spawing/movement patterns 20%
09/04/05 enemy attacks
09/09/05 victory, upgrade, and reward screens 30%
09/13/05 entering card data
09/17/05 art: opponents 40%
09/22/05 art: weapons/hazards
09/26/05 code: weapons/hazards 50%
09/29/05 items, player deck contents
10/01/05 opponents' decks, rewards 60%
10/03/05 enemies, part 2
10/04/05 saving/loading 70%
10/06/05 level layouts
10/09/05 player shot patterns, UI
10/10/05 options 80%
10/11/05 enemies, part 3
10/12/05 music
10/13/05 AI
10/15/05 SFX, part 2
10/17/05 ending/credits 90%
10/19/05 manual
10/22/05 installer, current version 0.95 95%
10/23/05 version 0.96
10/26/05 version 0.97
10/30/05 version 1.00 complete! 100%

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